Some objects are easier to create distinct gestures with than others. For example objects that resonate as a whole (such as a pane of glass), may vibrate with a consistent resonance that may make it hard to create distinguishable gestures. Objects that are too dense such as brick and concrete or objects that are too soft like cushions and pillows will not vibrate at all making it hard to make sound, let alone distinct gestures.
It is often easier to find distinct gestures on objects that have multiple faces, multiple textures or materials within the same object, or various natural resonances. Some examples may be on drums, wooden boxes, resonant metal objects etc.
However with most objects the easiest way to create distinct gestures is to use various types of exciters. Exciters can be things like sticks, rings on fingers, coins, keys, pens etc. Tapping objects made with different materials on the surface to which the Mogees is attached will create a different sound which can be identified by the Mogees software as being unique.
Watch the video below to learn how to train 5 gestures.
As always, the best method of finding good repeatable gestures is to use your ears in finding different sounds from a single object. If the Mogees sensor can 'hear' them as being distinct, then you will be able to train them as distinct gestures.
It is important that only one dot appears on the screen with each onset during the training process.
If two or more dots appear with each hit, go to 'Advanced Settings' and increase the Trigger Threshold Slider. Set the slider so that only one dot appears with each gesture.
As you perform, you may not hit exactly the same spot every time or at exactly the same volume - therefore the system may have difficulty recognising your gestures. You can solve this by modifying the way you train gestures:
When recording gestures it is good to provide onsets around the area that you want to play. For example, rather than tapping in exactly the same spot on a table during recording, perhaps record lots of taps around the area you want to play (perhaps a circle a couple of inches wide) at a variety of volumes.